Mage of Storms
![(image)](../../pics/add-ons$War_of_Legends$images$units$human-magi$storm-mage.png)
The Mages that control the storms themselves are terrifying to behold. They could make a lightning shower occur anywhere with just a wave of a hand and are more physically stronger than their other counterparts. One other power of these mages is the ability to concentrate the wind on their enemies.
Special Notes: Storm Mages are well-attuned to their magical natures and are highly resistant to non-physical damage.This unit has enchanted attacks, which always have a high chance of hitting an opponent, regardless of the defensive capabilities of the opponent.
Information
Advances from: | Tempest Mage |
Advances to: | |
Cost: | 55 |
HP: | 52 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | Mage of Storms |
Abilities: |
Attacks (damage - count)
![]() | staff melee | 7 - 2 impact | |
![]() | lightning ranged | 11 - 4 fire | enchanted |
![]() | ravage ranged | 18 - 2 impact |
Resistances
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blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
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impact | 0% | ![]() |
fire | 40% | |
![]() |
cold | 40% | ![]() |
arcane | 20% |
![(portrait)](../../pics/core$images$portraits$humans$transparent$mage-silver.png)
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 2 | 50% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |